Brawl: synergy and ability matchups
Explore Brawl in Kanto Tactics Arena: distinct-creature thresholds, the original roster and ability effectiveness. Open the team builder to try a formation.
2/4: Brawl creatures deal 80/160% more basic attack damage and heal for 20% of basic damage dealt.
In Kanto Tactics Arena, only damaging abilities use type effectiveness. The attacker uses its first listed type. Basic attacks do not use the chart. Dual defending types multiply the factors; immunity makes the result zero.
Build with this type →Distinct creatures
2 / 4
Creatures of this type
Ability damage against a single type
| Defending type | Multiplier |
|---|---|
| ✦ Blaze | ×1 |
| ≈ Tide | ×1 |
| ❧ Verdant | ×1 |
| ϟ Volt | ×1 |
| ❄ Frost | ×2 |
| ◆ Brawl | ×1 |
| ⁙ Toxin | ×1 |
| ⬡ Terra | ×2 |
| ≋ Gale | ×0.5 |
| ◉ Mind | ×0.5 |
| ◈ Shade | ×1 |
| ⌁ Drake | ×1 |
Worked example: Brawl → Nettloo (Verdant / Toxin) = ×1. This is the type factor before other damage modifiers.
Brawlip1 ● · Brawl / Gale
Droum1 ● · Brawl
Hushfrost2 ● · Frost / Brawl
Cragvault4 ● · Terra / Brawl
Duskmottle4 ● · Shade / Brawl