Kanto Tactics Arena types, synergies and effectiveness
Explore all 12 original types, distinct-creature synergy thresholds and ability matchups, with original rosters and direct links to the team builder.
Blaze2 / 4 / 5 · Distinct creaturesTide2 / 4 / 6 · Distinct creaturesVerdant2 / 3 · Distinct creaturesVolt2 / 4 · Distinct creaturesFrost2 / 4 · Distinct creaturesBrawl2 / 4 · Distinct creaturesToxin2 / 3 / 5 · Distinct creaturesTerra2 / 3 / 5 · Distinct creaturesGale2 / 4 / 6 · Distinct creaturesMind2 / 4 / 5 · Distinct creaturesShade1 · Distinct creaturesDrake1 · Distinct creatures
Count species, not copies
Only distinct creatures on the board count toward a synergy. A second copy of the same species does not add another count, and bench creatures contribute nothing. Higher thresholds replace the earlier bonus. Read each type’s actual threshold before spending to chase it.
Separate synergy bonuses from ability affinity
A type can grant a team bonus while its damage affinity has a different purpose. Damaging abilities use the attacker’s first type against the target’s types. Basic attacks do not use this multiplier. Open a type page for the exact single-type chart and a dual-type worked example.